![]() Your HG-5 will be able to be communicate back and forth with Kerbin from just about anywhere around Kerbin or its moons, as long as the signal isn't blocked by the moon being in the way. It's the combination of the range of both antennas together that matters. This is a really useful explanation if I've understood it right! I just don't want to go to do something and find I've wasted my time!Īlso, as I can't build planes I need to do some sat contracts or I'll get so bored. For some science probes and for a comm net around kerbin so I can transmit science and do all those evas for flying over the biomes or crew reports or which ever it is. ![]() I'm trying to figure out what I need to stay in contact with Mun and Minmus. If my HG-5 is within Kerbin dishes' range, Kerbin can hear it? or does Kerbin's dish need to be within the HG-5 Range? I think it is the signal strength part that is confusing me! So the range of the Kerbin dish is important. ![]() I have heard I should set up a huge dish array at KSC and well basically I'm utterly confused as to what to do!Īny advice? I was going to try for 3 /4 in keostaionary orbit, until I read the above! Do my sats need two dishes (one outwards the other down to kerbins surface) or more?Īny suggestions would be helpful, I read a guide that explained what could and could not be done with each antena, but I got a little confused (it suggested they all needed several dishes, to link to each other and to probes/ships out in the ether and that one had to conntect to KSC itself at all time.) such as what do I want on my sats, do they need to down link to KSC or just have a down link to Kerbin? What kind of antenna do what? and all these stupid questions. I've been searching and can't find any straight answers.īut it doesn't answer my really basic questions. So after obriting a few times for science I'm looking to start my comm net. I'm early in the game, but most of my contract options are stupid and dull (test a solid fuel booster while in an escape kerbin etc etc ) I need science to unlock some heavier lifting equipment! Despite the modest budget and technical data, the game is able to attract with an exciting plot and non-standard game mechanics.Ok so I need to set up a comm net around kerbin, and her moons, etc. Infinitesimal Point is an interesting project where you can feel the influence of action games of the early 2000s. However, the authors redirected their forces in a different direction, and the gameplay turned out to be truly unique, and the plot was memorable. Because of this, the game cannot boast of breakthrough graphics, elaboration of details and other technical delights. The developers did not invest large funds in their project. In this adventure, he will have to face many dangers in the face of crowds of enemies that await the player at every turn and force him to be very careful. The main character, who survived the attack, enters another world through a mysterious portal. The plot is centered on a fantastic story. ![]() Each subsequent level opens up access to new combat abilities and weapon arsenal. The player is offered a choice of a single-player or cooperative storyline campaign with the ability to gradually upgrade his character and create deadly combinations for more effective destruction of enemies. Infinitesimal Point - A distinctive, top-down, indie action game released in 2016 by the small studio Small Room Games.
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